Themes

The room, the rules and the fairness proof never change. The theme changes the surface, the racers and the finish — nothing else.

FAMILY A — LANE RACES

Left to right, one ruler.

Every racer gets a lane and the same distance. The track furniture changes — blue lines, yard numbers, furlong poles, starting blocks — but the rules never do.

Horses, from the gateGATES OPEN IN · THE WIRE
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GridironUse Gridiron
Players, goal line to goal lineKICKOFF IN · THE END ZONE
SpeedwayUse Speedway
Cars, standing startLIGHTS OUT IN · THE CHECKERED FLAG
Skaters, blue line to blue linePUCK DROP IN · THE FAR GOAL LINE
Sprinters on the clock — fastest picks firstON YOUR MARKS · THE LINE
COMING SOON
HurdlesCOMING SOON
Same track, four hurdles, one clipped railSET IN · THE LINE
COMING SOON
PoolCOMING SOON
Swimmers, first hand on the touchpadTAKE YOUR MARKS · THE TOUCHPAD
FAMILY B — REVEAL CEREMONIES

One turn each, no finish line.

No track and nobody racing. Every team takes a single turn — a swing, a chip down a board, a ball out of the machine — and the draft order assembles itself from where they land.

Balls drawn one at a time, last pick firstFIRST DRAW IN · THE LAST BALL
LongballUse Longball
One swing each at dusk — longest ball picks firstFIRST AT BAT IN · THE WARNING TRACK
One chip each — the slot it lands in is your pickFIRST DROP IN · THE MIDDLE SLOT